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chani ([personal profile] chani) wrote2010-10-20 03:51 pm
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When Caprica echoes BSG

I really enjoyed "Things We Lock Away" even though some parts of it felt telegraphed.

Polly Walker's Clarice finally looks real, fleshed-out, thanks to the writing and the acting performance.

I really liked the way she interacted with Amanda and Lacey. Lacey's storyline seems to echo (or rather foreshadow) Kara Thrace's more and more. Her being captive reminded me of "The Farm" and of the beginning of season 3 on New Caprica. And there's the matter of her mother...

It happened before and it will happen again!

Speaking of...so we have a Head!Zoe now. The Head!characters have been an important part of the BSG mythos and played a key role in the finale, especially in the final scene, a scene I wasn't very happy with but made my peace with. Maybe Caprica will fix it up by providinng a better "explanation", or at least a better background for the head!characters.

It's quite interesting and intriguing that Head!Zoe is showing up just now. As for young Zoe seeing head!Zoe and suggesting that her old drawings might have inspired Daniel's work for the Cylon's chassis, was it a flashback allowing us to see the past or a mere memory? It looked like a memory to me, a memory triggered by the pain and fear that Zoe-A felt in the virtual arena as they were beating her to a pulp. Could Zoe-A's memory be corrupted after the crash her U-87 self went through?

I also liked how young Zoe's drawings echoed Hera's drawings from BSG. Hera was born half-human, half-cylon, and Zoe has become something similar given that she still has human memories and feelings but is basically an artificial person.

The Daniel/Vergis was powerful, especially when Vergis said he had chosen his moment for the kill to happen. It was very Samourai-like (btw we saw again the ancient armour Daniel keeps in his lab during the flashbacks with Zoe) The way he forced the kill on Daniel eventually was quite predictable though. We have seen similar scenes on screen before. But maybe the point wasn't the trick itself but having Daniel fall for it because it showed that he really didn't understand Vergis at all, that Vergis was not like him.

The biggest twist in my opinion was Daniel suggesting that they could team up to destroy the Ha'la'tha ! Oh Daniel, how could you after that the Adamas helped you to get your company back?!

It's subtle because obviously Daniel thought that such move and  partnership would be a way to avoid Vergis' death--and therefore stop more blood to flow out which echoed something Clarice told Lacey! -- and to get rid of a criminal gang that does bad things like murders and blackmail, so basically it would be good for his conscience, but of course he also wanted to give HIMSELF a way out of a partnership that is a trap and makes him ill at ease, and thus, find his "virginity" back and have a clean start. Anyway, betraying the Adamas and the Guatrau is morally wrong no matter how morally wrong the means the Ha'La'tha uses are too !

Vergis respected the Tauron code, the old ways, which is something that our "sensitive" yet cunning and ruthless Caprican can't understand. Daniel thinks he is better than Taurons who behave like "animals", he is civilized, but he's just lowered himself to do exactly what he blamed his board directors for last week: disloyalty !

At the same time, it's complicated, and I think that Daniel is also genuine when dealing with Joseph. The Caprican inside of himself despises the Tauron ways and what the Adama brothers represent, what they made him do, but he is connected to Joseph, there's a sort of weird intimacy between them (oh the way Joseph touched his arm !!!!!) so it isn't surprising that he asks him for help after Tomas' seppuku by proxy. And I don't think that Daniel lied when he corrected Joseph earlier by saying "like him". Deep down Daniel wanted to be better than Vergis, he wanted to be magnanimous. He is arrogant and disapproves of the Ha'la'tha's ways but Joseph is more to him than just a Ha'la'tha lackey (he probably sees Sam as a mere thug though), and his interactions with him usually show how Daniel really feels as well. He lets the guard down then, something he never does with the others.

It's quite ironical because, on the paper Vergis and Graystone should have had more in common than Daniel and Joseph, but the facts say and show otherwise.

Another good scene was the game of cat and mouse, Amanda and Clarice were playing with each other. It's more interesting than just having Clarice manipulate Amanda.

As for the V-scene in New Cap City, they weren't my favourite, but they sorta echoed the Gemenon murder scene, especially when everybody rushed to get a piece of Zoe. BTW pretty line from Head!Zoe about Zoe-A walking in Zoe's footprints...

And, in the end, the two deadwalkers teamed up (Zoe succeeded in convincing Tamara while Daniel failed with Vergis) to destroy the bad things that New Cap City embodies.

Daniel's fall goes on, foreshadowing the fall of his world, of a whole civilization. And now he has blood on his hands literally. O the symbol of his white living room being stained by Vergis' death and cleaned up back to its spotless state after he called Joseph. But all the bleach in the world can't make disappear what the eyes have seen, what the memory has recorded. There are things that can't be locked away, hence the last shots on Eric Stoltz's big blue eye. One-eyed like a Cylon!

One last thing: Daniel has lost the big beard! Yay !

ETA: I really wonder if Caprica will change the way we see the head!characters after the BSG finale and if it will be connected to what I've heard about the comics, but I doubt it. The head!characters will probably remain mysterious until we get the Kobol spin-off, if it ever happens.

That said I sort of toy with the idea of the head!characters being pure data, avatars coming from another world and projecting themselves onto someone's mind in the "real world", using the better guise to do so, so it's interesting to have Zoe-A's storyline revealing a new head!character. In other words, what if the supposed "real world" was actually the v-world of the head!characters' world? Our head!characters could be just people playing a game hence their "malevolent" and cruel sides sometimes, like the people who play in New Cap City, and the god they refered to on BSG would be the creator of that v-world.

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